Founded by Andrew Gore, Chris Gore, Steven Gore and Peter Adams. 3 brothers and their friend decided to join expertise and create an online game they would enjoy playing themselves, a football management game that today we call Soccer Manager Worlds. It was the love they had for the game they were creating that has enabled the company to grow into the high quality game developer it is today.
A browser based multiplayer game that allowed managers to buy and sell players and compete head to head against other managers from across the globe. What set it apart from other football management games on the market is that it was the first realistic online multiplayer football management game, that users could play for free!
With the arrival of smartphones it was vital that users were able to manage their club on the go, in 2013 the first Soccer Manager app was released ensuring all users were able to play their way to glory no matter what platform they were on.
Soccer Manager, our online multiplayer game at the time was rebranded as Soccer Manager Worlds and was given a fresh new look ready for the up and coming release of our single player game. This was so that our two games would have distinctive identities.
Following the success of Soccer Manager Worlds, attention was turned to creating a high-quality, immersive single player football management experience. Initial development began in 2012 with the first iteration Soccer Manager 2015 being launched three years later.
During development of the Single player game it was decided that a new iteration of the game would be released at the beginning of each season to ensure a sense of realism by including up to date squads and leagues as well as a host of other new features and improvements. Subsequently Soccer Manager 2016 was soft launched in the September and then fully released in October.
Soccer Manager 2017 was released in the October which contained the updated squads and leagues for the 2017/2018 football season. It was also synchronised across platforms so it allowed our users to switch seamlessly between devices and platforms so they can continue their management career anywhere and everywhere.
In April 2016 ideas started flowing for our third title, this time we wanted to divert away from our comfort zone and create a completely different sort of football game and Soccer Manager Arena was the result. The concept was to take two popular genres of games on the market and combine features from them both creating for the first time, a high quality football based, card collecting, PvP mobile game. Soccer Manager Arena was officially launched a year later in May 2017.
After creating Soccer Manager Arena in the Unity game engine we knew that we wanted to develop our next iteration of the single player game using the same engine. Using Unity gave us much more scope in what we were able to achieve with the game. Building it in a dedicated game engine allowed for better optimisation and more memory usage which made it possible to have a more interactive user interface, resolve save game issues and to include 3D elements. Soccer Manager 2018 was released in open beta in September with the full launch following early November.
The decision to re-brand evolved from feedback from our community, we wanted to divert away from users thinking it was a management game like our other titles. We also introduced new 3D shooting/ goalkeeping mechanics and the anticipated feature tournaments to the latest version. These changed the dynamics of the game so it was the perfect time to re-brand the game as Football Clash: All Stars, a name which we think is a much more appropriate fit.
Currently in closed beta is our latest iteration of our popular football management simulation, Soccer Manager 2019. Set to launch during Q4, the latest release contains several exciting new features and enhancements making this version the most realistic and dynamic in its series history.
Our 4th title Soccer Manager Crypto is currently in development, it will be a massive multiplayer football management game built directly on blockchain technology, where users compete against other managers to earn cryptocurrency as they progress through the game. This is set to launch in Autumn 2018.